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BuildMapWithLoggedinChannel

Windows
If you were looking for the method for use with Unreal Engine, see BuildMapWithLoggedinChannel for Unreal Engine SDK.

Call this method to build a map with the logged-in channel.

Function definition

public static void BuildMapWithLoggedinChannel();

Observers

The callback processing interface is AuthResultObserver. The callback data structure is AuthResult.

The callback methodID is INTL_AUTH_LOGIN_WITH_MAPPED_CHANNEL.

Code sample

INTLAPI.BuildMapWithLoggedinChannel();