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BuildMapWithLoggedinChannel

AndroidiOSWindows
If you were looking for the method for use with Unity, see BuildMapWithLoggedinChannel for Unity SDK.

Call this method to build a map with the logged-in channel.

Function definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static bool BuildMapWithLoggedinChannel();

Observers

The callback processing interface is AuthResultObserver. The callback data structure is AuthResult.

The callback methodID is kMethodIDAuthLoginWithMappedChannel.

Code sample

UINTLSDKAPI::BuildMapWithLoggedinChannel();