BuildMapWithLoggedinChannel
AndroidiOSWindows
If you were looking for the method for use with Unity, see BuildMapWithLoggedinChannel for Unity SDK.
If you were looking for the method for use with Unity, see BuildMapWithLoggedinChannel for Unity SDK.
Call this method to build a map with the logged-in channel.
Function definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static bool BuildMapWithLoggedinChannel();
Observers
The callback processing interface is AuthResultObserver. The callback data structure is AuthResult.
The callback methodID is kMethodIDAuthLoginWithMappedChannel
.
Code sample
UINTLSDKAPI::BuildMapWithLoggedinChannel();