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ModifyDataProtectionAcceptance

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If you were looking for the method for use with Unreal Engine, see ModifyDataProtectionAcceptance for Unreal Engine SDK.

Modifies Player Network SDK user data protection information.

note

Please reach out to the Player Network representative before using the API.

Function definition​

public static void ModifyDataProtectionAcceptance(string tos_ver, string pp_ver);

Input parameters​

ParameterTypeDescription
tos_verstringTerms of Service version
pp_verstringPrivacy Policy version

Observers​

The callback processing interface is AuthAccountResultObserver. The callback data structure is AccountResult.

The callback methodID is INTL_AUTH_MODIFY_DATA_PROTECTION_ACCEPTANCE.

Code sample​

INTLAPI.ModifyDataProtectionAcceptance("0.1", "0.1");