ModifyDataProtectionAcceptance
AndroidiOSWindows
If you were looking for the method for use with Unity, see ModifyDataProtectionAcceptance for Unity SDK.
If you were looking for the method for use with Unity, see ModifyDataProtectionAcceptance for Unity SDK.
Modifies Player Network SDK user data protection information.
note
Please reach out to the Player Network representative before using the API.
Function definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
public static bool ModifyDataProtectionAcceptance(FString tosVer, FString ppVer);
Input parameters
Parameter | Type | Description |
---|---|---|
tosVer | FString | Terms of Service version |
ppVer | FString | Privacy Policy version |
Observers
The callback processing interface is AuthAccountResultObserver. The callback data structure is AccountResult.
The callback methodID is kMethodIDAuthModifyDataProtectionAcceptance
.
Code sample
UINTLSDKAPI::ModifyDataProtectionAcceptance("0.1","0.1");