QueryRegisterStatus
AndroidiOSWindows
If you were looking for the method for use with Unity, see QueryRegisterStatus for Unity SDK.
If you were looking for the method for use with Unity, see QueryRegisterStatus for Unity SDK.
This API is used to query the registration status of users.
Function definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static bool QueryRegisterStatus(
const FString Account,
const FString PhoneAreaCode,
const FString ExtraJson = "{}");
Input parameters
| Parameter | Type | Description |
|---|---|---|
| Account | FString | Account, which can be registered with an email address or phone number. |
| PhoneAreaCode | FString | Phone area code, such as "86" for China. If you register an account with an email address, the field is left empty. |
| ExtraJson | FString | Extended information |
Observers
The callback processing interface is AuthAccountResultObserver. The callback data structure is AccountResult.
The callback methodID is kMethodIDAuthQueryRegisterStatus.
Code sample
UINTLSDKAPI::QueryRegisterStatus("youremail@sample.com", "");