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Glossary

Account deletion​

To meet the requirements of overseas laws and regulations such as the EU GDPR regarding the "right to delete" in the "rights of data subjects", as well as the requirements of platforms such as Apple App Store that developers' apps must have built-in data deletion entrances/functions.

Account linking restrictions​

Limit the period of time after players log in with a new device to prevent malicious binding caused by device loss or account theft.

Admin​

Player Network Console administrator.

Adult status​

Adult status according to the age threshold requirements of different countries and regions, including adult and minor.

Age verification​

According to the age threshold requirements of different countries and regions, when the adult status of the corresponding country and region is not reached, the verification service for the supervision of minors in different countries needs to be met.

CAPTCHA​

A computer program used to distinguish whether a player is a computer or a human. LI PASS account security has integrated human-computer verification capabilities.

Channel​

Generally refers to the login channel, such as Facebook.

Cluster​

A collection of computing resources consisting of multiple servers or nodes, generally used in server configuration.

Compliance review​

Compliance review services provided by LEVEL INFINITE PASS and Player Network.

Compliance Services​

Compliance solutions and corresponding compliance capability sets provided by LEVEL INFINITE PASS and Player Network, including underage authentication, underage chat authorization, Korean PC real-name authentication, account deletion, etc.

Console​

Console refers to home game consoles. The main game console platforms include PlayStation, Xbox, Nintendo Switch, etc. These devices are specifically used to run electronic games, which are different from PC platforms.

Cooling-off period​

When a player deletes LEVEL INFINITE PASS, the platform sets a cooling-off period; during this period, the player can log in to reactivate the account, which will cancel the account deletion application. The choice after the cooling-off period will be irreversible.

Cross-platform​

Platforms include Mobile, PC, Console, and Web. Cross-platform means supporting more than 2 platform services.

Dashboard​

An interface that visually displays key data and indicators.

Data Insights​

Key insights extracted from data to support decision-making and optimize operations, a service of the data team.

Data science​

A kind of division of labor for the data team.

Data source table​

A table used to store and provide raw data required for analysis.

DataBrain​

DataBrain is a one-stop overseas game data information center and smart assistant provided by Level Infinite for overseas game development and distribution scenarios.

Device ID​

The ID that uniquely identifies a device.

Device level​

Device is divided into different grades according to the hardware configuration or performance of the device.

Engagement​

The level of activity and interaction of players in the game, usually used to measure the attractiveness and retention rate of the game.

Feature​

Generally refers to specific functional features, such as verification code login and other dimensions.

Friend list​

Generally refers to the friend list obtained from social media channels, such as Facebook friend list.

Guest​

A temporary account that can be used without registration.

Group​

A community or organization formed by players in the game.

Identity provider​

An identity provider (IDP) is a service or system used to authenticate players and provide players' identity information to other systems or services, including Apple, Google, Facebook, Steam, etc.; LEVEL INFINITE PASS can link to nearly 30 identity providers.

IMEI​

International Mobile Equipment Identity (IMEI), commonly known as the mobile phone serial number or "serial number", is used to identify each independent device in the mobile phone network.

In-game friend​

Friends added in a game are only valid in that game.

Launcher​

Generally refers to PC Launcher, a program used to launch games or applications in PC games, usually including login, version update, settings, and operation functions.

Level Infinite​

Level Infinite is a global game brand of Tencent Games.

LEVEL INFINITE PASS​

LEVEL INFINITE PASS account service.

LI PASS​

Abbreviation of LEVEL INFINITE PASS.

Refers to account linking.

Local push notification​

Notifications generated by the application locally on the device, rather than sent through the server.

Login​

Log in to the game through LI PASS or other channels (generally refers to non-new player registration).

Login state​

The state after the player successfully logs in, indicating that the player currently has access to the system or application.

Midas​

Refers to Midas payment service.

Multi-store package​

Contains application installation packages for multiple app stores or distribution channels, usually used to adapt to different publishing platforms.

OpenID​

Generally refers to the game OpenID in the document, which refers to the unique identifier of the player in a specific game.

Performance data​

Performance indicator data collected by the system or application during operation.

Platform​

Platforms include Mobile, PC, Console, and Web.

Player​

Generally refers to the player who enters the game to play.

Player Network Console​

Refers to the Player Network Console.

Player Network representative​

LEVEL INFINITE PASS and Player Network provide account solutions for game projects. Each game project will have a dedicated service interface person to solve problems encountered in using tools, platforms, and services for the business.

Plugin​

Refers to other plugins integrated by Player Network SDK, such as Facebook, Twitter, Adjust, and WebView, etc.

Preregistration​

Develop account registration during the game reservation stage to accumulate players during the reservation stage.

Product​

Generally refers to a complete set of player-oriented functions, such as LEVEL INFINITE PASS is a product.

Production environment​

The working environment where the game is finally released to players and actually runs.

Proxima Beta​

Proxima Beta is a sub-brand of Tencent Games, focusing on game distribution and operation on a global scale.

Push notification​

Notifications sent to players via mobile devices or other platforms.

Real-name verification​

Specific to Korean real-name verification services in compliance services.

Registration​

Players create new accounts and provide necessary information.

Registration channel​

Players register through a specific method or platform (such as social media, email, etc.).

Remote push​

The operation of sending notifications or messages to players' devices through a server, usually used to remind or notify players in a timely manner.

Reward​

The rewards obtained by players in the game are usually distributed in the form of gift packages.

Role​

The virtual identity of the player in the game usually has specific skills and attributes. A game account can have multiple roles.

Security settings​

LI PASS security function entrance.

Share​

Social sharing, sharing game content to social platforms.

Store channel​

Online platform for application or game distribution, such as App Store, Google Play.

Super Admin​

Player Network Console administrator with the highest system authority.

Suspicious activity alert​

The name of the security function. When logging in at a new geographical location or using a new device, when the abnormal login detection conditions configured in Player Network Console are met, a prompt email is triggered.

Test environment​

The testing environment refers to an independent environment dedicated to testing games. It simulates real-world conditions in production environments, but does not affect actual player data and experience.

Transfer account​

An account used to transfer player data or progress from one platform or account to another.

Transfer code​

A code used by players when transferring data or accounts from one platform to another.

Two-factor authentication (2FA)​

Name of a security feature. When enabled, a verification code is required when logging in from a new device.

Unlink​

Remove account linking.

Verification code​

A security measure used to verify a player's identity or operation.

XWID​

Why use XWID?​

Traditional device IDs are single-dimensional, which results in device information being easily forged or tampered with. This causes projects worldwide to face significant challenges in balancing player privacy protection with device security.

As such, through leveraging the exclusive advantages of XWID SDK to create the secure and unique device identifier XWID, Xuanwu Lab provides IEGG with a stable, secure, and compliant device-based solution.

ChallengesAdvantages
Strict device system permissionsUnique, stable
Advanced cheating tacticsTamper-proof, anti-forgery
New requirements in privacy policiesCompliant, protects player privacy

What are the application scenarios of XWID in Player Network SDK?​

ApplicationFeaturesResults
Account securityGuest account mapping, alt account risk detection, abnormal login alerts (LI PASS)Decreased account theft cases, enhanced asset security
Data analysisDevice-level registration attribution (Console), user behavior funnel modeling (Databrain)Optimized operational strategies, improved ROI
Ad attributionInstall source determination (AiX), cross-channel effect analysisReduced ad spend wasted, improved targeting accuracy

What are the charges for XWID?​

XWID is a fundamental service of the Player Network SDK. Fees are charged based on usage and amount of active devices, collected monthly through Player Network SDK. Currently, these fees are billed separately to each project, but will be included in project operational costs instead at a later date.

For more details, reach out to the Player Network representative.