Cloud Game Login Support
Unity
In the Player Network SDK directory, modify the INTL_GAME_ACTIVITY_CLASS_NAME value in the Plugins/Android/AndroidManifest.xml file to configure the full name of the activity on the main interface of the game.
<meta-data
android:name="INTL_GAME_ACTIVITY_CLASS_NAME"
android:value="{GameActivityClassName}" />
- Replace
{GameActivityClassName}with the actual main activity name of the game.
Assuming that the main interface activity of the game is com.intlgame.unity.MainActivity, the metadata should be configured as:
<meta-data
android:name="INTL_GAME_ACTIVITY_CLASS_NAME"
android:value="com.intlgame.unity.MainActivity" />

Unreal Engine
Inside the following node in the UPL file of the game's (not Player Network SDK) Android project:
<addElements tag="application">
Add the following configuration:
<meta-data
android:name="INTL_GAME_ACTIVITY_CLASS_NAME"
android:value="{GameActivityClassName}" />
- Replace
{GameActivityClassName}with the actual main activity name of the game.
Assuming that the main interface activity of the game is com.epicgames.ue4.GameActivity, the metadata should be configured as:
<meta-data
android:name="INTL_GAME_ACTIVITY_CLASS_NAME"
android:value="com.epicgames.ue4.GameActivity" />
