SDK Config Information
INTLConfig.ini
is a key configuration file for Player Network SDK, which is included in the game installation package during game packaging. Misplacing or overwriting the configuration file, or configuring it incorrectly can lead to serious errors.
- Unity
- Unreal Engine
INTLConfig.ini
is located in the following path of a project:
INTLSDK/Scripts/INTLConfig/Editor/Resources/INTLConfig.ini
INTLConfig.ini
is located in the following path of a project:
INTLSDK/Source/INTLConfig/Configs/Resources/INTLConfig.ini
Game developers should pay special attention to changes in the INTLConfig.ini
file, by verifying the SVN/Git change history when:
- The SDK product is replaced to upgrade the Player Network SDK, which overwrites the
INTLConfig.ini
in the game project. - New configuration items are added, when new channels or features are integrated.
INTLConfig.ini
configurations are manually modified or deleted.
If changes have been verified in INTLConfig.ini
:
- Reach out to the Player Network representative to confirm if the changes meet expectations.
- Provide a screenshot of the
diff
of theINTLConfig.ini
changes. - Provide a description of the functionalities that correspond to the changes.
- Provide a screenshot of the
- After the changes have been confirmed by the Player Network representative, package the game.
- Provide the game package to the Player Network representative to confirm that the changes have taken effect.