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Update SDK

AndroidiOSWindows
If you were looking for the method for use with Unreal Engine, see UpdateSDK for Unreal Engine SDK.
caution

There is no need to call UpdateSDK for Player Network SDK V1.18 and later versions.

Call the Update function.
Update every frame from the main loop to make sure that asynchronous functions continue updating. It should be called in the game tick, and should not have heavy work performed in it.

Function definition

public static void UpdateSDK();

Code sample

INTLSDK.UpdateSDK();