SDK Initialization
AndroidiOSWindows
If you were looking for the method for use with Unreal Engine, see InitSDK for Unreal Engine SDK.
If you were looking for the method for use with Unreal Engine, see InitSDK for Unreal Engine SDK.
Initializes the SDK.
note
Before calling Player Network SDK module functions, you must first initialize the Player Network SDK.
caution
On Windows devices, you must first call SetDefaultUserStorage.
Function definition
public static void InitSDK();
Code sample
INTLAPI.IsDebug = true; // Set Player Network SDK to Debug mode so that you can print out logs of more levels. The default value is false.
INTLAPI.InitSDK();