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SDK Initialization

AndroidiOSWindows
If you were looking for the method for use with Unity, see InitSDK for Unity SDK.

Initializes the SDK.

note

Before calling Player Network SDK module functions, you must first initialize the Player Network SDK.

caution

On Windows devices, you must first call SetDefaultUserStorage.

Function definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static void Init();

Code sample

UINTLSDKAPI::Init();