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Login

[Player Network SDK and MSDK] Log in to the specified channel.

Supported Platform​

Supports Android, iOS, Windows platform.

Function Definition​

void Login(string channel, string permissions = "", string subChannel = "", string extraJson = "{}");

Input Parameters​

ParameterTypeDescription
channelstringThe specified channel to login
permissionsstringThe list of permissions authorized to the login channel.
Separate the permissions by commas. For example, "user_info,inapp_friends".
For more information, see relative channel descriptions.
subChannelstringSub-channel name
For example, Facebook or Twitter.
extraJsonstringThe extended field.
For more information, see relative channel descriptions.

Callback Processing​

The callback processing API is GUALoginResultObservers. The callback data structure is GUALoginResult.

The callback event is LoginResultEvents. The callback methodID is GUA_ACCOUNT_LOGIN.

Code Sample​

UnionAdapterAPI.GetAccountService().Login("WeChat");