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SetRewardExtraJson

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If you were looking for the method for use with Unity, see SetRewardExtraJson for Unity SDK.

When accessing the lobby after a character has been created, call SetRewardExtraJson first before calling SendBindReward. The SDK will determine whether the player is able to receive rewards.

For more information about linking rewards and first login rewards, see Rewards Configuration.

Function definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static void SetRewardExtraJson(const FString extraJson);

Input parameters

ParameterTypeDescription
extraJsonFStringExtended field for reward which matches IDIP rules
For more information, see SendBindReward API ExtraJson - Additional Parameter JSON String

Code sample

UINTLSDKAPI::SetRewardExtraJson("{}");