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QueryIsEEA

AndroidiOS
If you were looking for the method for use with Unity, see QueryIsEEA for Unity SDK.

Query if a region is in the European Economic Area (EEA).

Function definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static void QueryIsEEA(const FString Region);

Input parameters

caution

The country or region code of a user must strictly follow the ISO 3166-1 standard. For example, write 004 instead of 4 for Afghanistan.

ParameterTypeDescription
RegionFStringISO 3166-1 numeric code for country or region. For example, 156 for China, 040 for Austria
Region values can be retrieved from ComplianceQueryUserStatus callback that was previously set via ComplianceSetUserProfile

Return value

FINTLComplianceResult: Inherits from FINTLBaseResult

ParameterTypeDescription
IsEEAboolChecks whether player is currently in EEA

Observers

The callback processing interface is ComplianceResultObserver. The callback data structure is ComplianceResult.

The callback methodID is kMethodIDComplianceQueryIsEEA.

Code sample

FString region = "250";
UINTLSDKAPI::QueryIsEEA(region);