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Game Standard Events

Game standard events are collected from the game client or backend with a predefined structure. It is mainly used to report whether the player has entered the game successfully after logging in from the Player Network authentication service.

Nodel2_event_nameReport Method
check for updatecheck_for_updatesReportFunnel
complete updatecomplete_updatesReportFunnel
enter gameshow_enter_gameReportFunnel
click into gameclick_into_gameReportFunnel

Data tables

As each event is reported to different tables, the attributes of each event align with the structure of the data table to which they are reported. Game standard events, for example, are reported to the following data table.

insight_1000_funnel

This table is mainly used for funnel analysis, primarily refers to game funnel events.

NameTypeDescription
intl_common_infointl_comm_infoCommon fields
l1_event_namestringLevel 1 event
l2_event_namestringLevel 2 event
stage_timebigintStage duration
error_codebigintStage error code (as defined by the game)