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UpdateLanguage

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If you were looking for the method for use with Unreal Engine, see UpdateLanguage for Unreal Engine SDK.

Update language, this interface can only be called after receiving the asynchronous callback of InitCustomer

Function definition

public static void UpdateLanguage(string lan);

Input parameters

NameTypeDescription
lanFStringSDK language. Specifies the language, which should follow the RFC 4646 standard, such as: en. For details, see Language Type Definitions

Callback Processing

The callback processing API is CustomerResultObserver.
The callback data structure is CustomerResult.

The callback methodID is INTL_CUSTOMER_UPDATE_LANGUAGE.

Code sample

var lan = "zh-Hans";
INTLAPI.UpdateLanguage(lan);