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OpenLoginPanel

AndroidiOSWindows
If you were looking for the method for use with Unity, see OpenLoginPanel for Unity SDK.

Open the LI PASS login page.

caution

Do not listen to the original login MethodID kMethodIDAuthLogin, otherwise 2 login callbacks will be received.

Function definition

UFUNCTION(BlueprintCallable, Category = "LevelInfinite")
void OpenLoginPanel();

Observers

The callback processing interface is AuthResultObserver. The callback data structure is AuthResult.

The callback methodID is kLILoginEnterGame, indicating login success, and the player can enter the game.

Code sample

ULevelInfiniteAPI::OpenLoginPanel();