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OpenLIPASSMoreService

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If you were looking for the method for use with Unity, see OpenLIPASSMoreService for Unity SDK.
caution

Ensure that the player is already logged in before opening the LI PASS more services interface, or an error message indicating that player information cannot be retrieved will be displayed.

Open the LI PASS more services interface, players will be able to access the various other services provided by LI PASS.

Function definition

UFUNCTION(BlueprintCallable, Category = "LevelInfinite")
static void OpenLIPASSMoreService();

Code sample

ULevelInfiniteAPI::OpenLIPASSMoreService();