ReportFunnelCustomEvent
AndroidiOSWindows
If you were looking for the method for use with Unity, see ReportFunnelCustomEvent for Unity SDK.
If you were looking for the method for use with Unity, see ReportFunnelCustomEvent for Unity SDK.
A project will be able to customize funnel events with this interface. Data reported by the client is used to calculate the conversion rate of the funnel analysis. The interface will be called after the code corresponding to each funnel event is executed to report data.
Function definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static void ReportFunnelCustomEvent(const FString l1_event_name, const FString l2_event_name, int error_code = 0);
Input parameters
Parameter | Type | Description | Remark |
---|---|---|---|
l1_event_name | FString | custom l1 event name | Required |
l2_event_name | FString | custom l2 event name | Required |
error_code | int | error code, default value is 0. 0 denotes success, other values denote failure | Optional |
Code sample
FString l1_event_name = "l1_event_name";
FString l2_event_name = "l2_event_name";
int error_code = 0;
UINTLSDKAPI::ReportFunnelCustomEvent(l1_event_name, l2_event_name, error_code);