UpdateUserInfo
AndroidiOSWindows
If you were looking for the method for use with Unity, see UpdateUserInfo for Unity SDK.
If you were looking for the method for use with Unity, see UpdateUserInfo for Unity SDK.
Update user info, this interface can only be called after receiving the asynchronous callback of InitCustomer.
Function definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static void UpdateUserInfo(FINTLCustomerUserProfile &userProfile);
Input parameters
Name | Type | Description |
---|---|---|
userProfile | FINTLCustomerUserProfile | Customer service module request body, mainly including important input parameters such as language type and channel ID |
Observers
The callback processing API is CustomerResultObserver.
The callback data structure is CustomerResult.
The callback methodID is kMethodIDUpdateUserInfo
.
Code sample
FINTLCustomerUserProfile userProfile = new FINTLCustomerUserProfile
(
"zh-Hans",
"YOUR_SIGN",
"openid",
"1",
"player1",
"",
"",
"",
"",
"",
"https://head.xxx.com/xx.png",
"custom parameter",
"custom parameter",
"custom parameter",
"custom parameter",
"custom parameter"
);
UINTLSDKAPI::UpdateUserInfo(userProfile);