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QueryBindRewardStatus

AndroidiOSWindows
If you were looking for the method for use with Unity, see QueryBindRewardStatus for Unity SDK.

Function definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static void QueryBindRewardStatus(const FString eventId);

Input parameters

ParameterTypeDescription
eventIdFStringReward event ID
phone:110000
email:110001

Code sample

UINTLSDKAPI::QueryBindRewardStatus("110001");