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QueryBindRewardListStatus

AndroidiOSWindows
If you were looking for the method for use with Unity, see QueryBindRewardListStatus for Unity SDK.

Function definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static void QueryRewardListStatus(const FString eventIds = "[]", const FString extraJson="{}");

Input parameters

ParameterTypeDescription
eventIdsFStringReward event ID list
For example: {"110000","110001"}
extraJsonFStringExtended field for reward which match the IDIP rules
For more information, see SendBindReward API ExtraJson - Additional Parameter JSON String

Code sample

UINTLSDKAPI::QueryRewardListStatus("{\"110000\",\"110001\"}");