GetAuthEncryptData
This interface is designed for games launched by Launcher. Launcher can get auth data via this interface, and pass to the game.
Function definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static FString GetAuthEncryptData();
Code sample
auto authData = UINTLSDKAPI::GetAuthEncryptData();
Return value
Returns the auth data if the user is logged in, otherwise an empty string will be returned.